Its also one of the causes of Topaz Interlaced models not working properly, because these models don’t handle it well - and they probably won’t ever. Its also why VFR content is a pain the butt to make properly progressive. Thanks in advance for your feedback!ĭuplication in cartoons is generally because a lot of animated content has variable frame rates - most typically slow - meaning trying to squash it into a a set framerate often means having to add missing frames to extend it. Please take a look at the Video Roadmap Update for more context on what we’re focusing on right now.
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